Carrot
A low-cost, single-harvest starting crop.

Carrot is the simplest place to learn the difference between a seed cost and a harvest payout. Its one-Sheckle entry cost makes experimentation inexpensive, but picking the crop ends that plant’s cycle.
How to get Carrot
Buy the seed from the Garden Valley Seed Shop when stocked.
- World / event
- Garden Valley
- Acquisition status
- Reported available
- Seed cost
- 1 Sheckles
- Robux option
- 3 Robux
- Acquisition odds
- Stock chance: 100%
- Currency
- Sheckles
Uses & strengths
The listed one-Sheckle seed cost makes experimentation inexpensive. Harvesting consumes the plant, so replanting has a recurring cost.
Picking consumes the plant. Budget for another seed and replanting each cycle.
Crop facts & value
Source-reported reference figures. Catalogue base values are not assumed to be verified minimum sale prices. Base weight, minimum weight and price-floor thresholds are different concepts. Conflicting reports are retained below.
- Average fruit value
- 5 Sheckles (reported)
- Catalogue base value
- 4 Sheckles (reported)
- Average fruit weight
- 0.80 kg
- Catalogue base weight
- 0.76 kg
- Minimum weight
- 0.76 kg
- Plant growth time
- Not reliably corroborated
- Fruit regrowth time
- Not applicable: one-time harvest
- Freshness / decay
- Baseline not verified; distinct from plant growth and fruit regrowth
- Date added
- June 12, 2026
Planning a Carrot planting
Use it for a small, replaceable planting test. Include the next seed in your costs, and remember that a single-harvest crop receives a reduced mutation bonus in the reference model.
- Include the replacement seed cost when comparing a harvest against what you spent.
- Confirm the source and currency in the current item prompt before committing resources.
- Weight, mutations and freshness can affect the actual fruit payout. A rare seed does not guarantee a profitable harvest.
- Track your own first-growth and regrowth intervals under your actual pets, gear and weight conditions before estimating earnings per hour.
Trading & world limits
Seed cost and fruit reference value are not player-trade prices. Current transfer, auction, gifting and retained-pack rules were not tested. For an event crop, verify its permitted world and inventory before trading or moving it.
Sources & unresolved details
Article updated . Evidence checked . Additional context checks are dated in the source list where applicable. Community documentation, not official balance data or an in-game test. Wiki mirrors often share the same upstream source.
- Plant growth, fruit regrowth, prime/freshness time, and decay timing have no reliably corroborated baseline here; they are not treated as interchangeable.
- Values and stock rates are community-reported references, not live shop data. No guaranteed profit or yield per minute is calculated.
- Catalogue base values and minimum weights differ from older wiki records; they are not independently measured price-floor thresholds.
- Carrot — community crop catalogueRBLXGUIDE (rblxguide.com)community
Structured crop/seed fields copied from the GAG2 Fandom community wiki; one upstream evidence chain. AI-written analysis on the mirror is not treated as verification.
Artwork: Grow a Garden 2 Fandom community wiki via the crop catalogue above, under CC BY-SA 3.0 (creativecommons.org). Original game art belongs to its owners.
